Download Decoda

Decoda

Decoda 1.12 Build 1030

License :
Shareware
File Size :
2.25MB
Language :
English
Publisher :
Unknown Worlds Entertainment,
Last Updated :
2009-09-01
OS Support :
Windows XP, 2000, 98
Downloads :
Total : 7 , Last Week : 0
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Publisher's Description

“A professional development environment for debugging Lua script.”

By Unknown Worlds Entertainment, about Decoda

Decoda is a professional development environment for debugging Lua script in your applications. It's familiar and fast and you'll wonder how you ever worked without it.

Features

* Full graphical IDE. Syntax highlighting, symbol browsing/filtering, auto-completion, configurable Hotkeys and colors, custom tools and more. If you know MSVC, you'll be comfortable immediately.
* Plays well with others. Integrates with your source control (SCC) and is simple enough for the un-nerdly. It also supports LuaPlus wide-character strings, and even attaches to MSVC for debugging your native code.
* Plug and play. Debug Lua files inside your application without making any code changes. It works with Lua 5.0 and later and supports modified versions as well. The latest and greatest games work with Decoda and your creation will too.
# dded a Breakpoints window for viewing all breakpoints in the project
# Added an error message when a SCC plugin could not be initialized
# Added Help menu option to go to support information
# Improved the performance of removing tabs from large files
# Changed breakpoints to be stored in the .deuser file rather than the .deproj file
# Changed the "Add New File" dialog to use source control's local path as the default if the project has not yet been saved
# Changed the Find/Replace dialog to update when Ctrl-F/Ctrl-H is pressed with text selected in the editor
# Changed Debug menu accelerators to be consistent with Microsoft Visual Studio
# Fixed compatibility with SCC plugins that don't allow multi-threaded access (fixes Perforce SCC)
# Fixed compatibility with applications where the lua_newstate function was optimized away by the compiler (uses luaL_newstate instead)
# Fixed issue where the output of luac could not always be clicked on in the output window to go to the correct line
# Fixed bug where Decoda would hang when debugging applications that were not loaded at the default load address (fixes problems with 64-bit Vista)
System Requirements :
(Not available)
Recent changes :
(Not available)

Decoda Screenshots

Currently no screenshot.

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